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Games that try to simulate real-world activities (like driving vehicles or living the life of someone else) with as much realism as possible.

After 8 days, the child grows into a teenager, and will live 15 days before changing into an adult. An elder will eventually die; the length of this final stage depends on the aspiration bar when they become an elder.

Babies, toddlers, children, teens, and adults can be advanced to their next life stage at any time during the 24 Sim hours before they will grow up automatically. Toddlers, children, teens, and adults can use the "Grow Up" self-interaction.

Sims can travel to Community lots in order to purchase things like clothing and magazines, and to interact with NPCs and townies.

The player can choose between playing a pre-made inhabited lot, moving a household into an unoccupied pre-built lot, or constructing a building on an empty lot. The player switches among the "live" mode (default) to control Sims, the "buy" mode to add, move or delete furniture, or the "build" mode to rebuild the house.

During Pregnancy, the belly does not expand gradually. Babies can also be adopted by calling the social worker on the phone, even by single parents or same-gender couples.

The baby will change into a toddler in 3 days, and 4 more days for the toddler to change into a child.

Clicking the button labeled "Create A Sim" will expand a tab which has the "Create a Sim" and "Make a Child" icons.

"Make a Child" will be grayed out unless the family contains an adult male and adult female.

Sims have life goals, wants and fears, the fulfillment of which can produce both positive or negative outcomes.

All Sims age, and can live to 90 sim days depending on the degree to which their aspirations are fulfilled.

The game contains some time-bound social challenges that provide a reward if successful.

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